Burning Pendragon

This topic has been rattling in the back of my mind since me and my group closed out our last RPG Campaign, at the time we where playing Trail of Cthulhu which oddly enough has been the system we have played the most of so far, so I should get to writing my thoughts on that some time.

My current gaming group wheel house has been the afor mentioned Trail of Cthulhu, and the Burning Wheel. However we do have a background in playing most forms of Dungeons and Dragons since second edition, Call of Cthulhu, and Mouse Guard.

Recently we tried out Pendragon after I got all excited about it from watching Steven Lumpkin’s Youtube stream on the game itself, Pendragon and always been one of those things I was keenly interested in since I love Arthurian Legend setting every since I watched the Sword and the Stone.  We played out about 6 sessions each running between two to three hours in length, and I think at the tail end of it we mainly came to this conclusion. We absolutely loved playing knights in the Arthurian age, but felt that the rules in certain areas we not our thing. Rules that lean out to this specifically where the way Battles worked, combat in general, and running Manors/Winter Phase. Saying that I think we all enjoyed the Knightly traits, and the existence of Passions.

My players actually made a very nice suggesting if we ever wanted to return to Pendragon, that of course will take a bit of effort.  What if we just used the Burning Wheel Human stock to burn Knights with the right traits, and played the setting that way?

So going off that here is what I’m think for this off of the bat, I hope to have some follow up post to explain each of these in detail.

Culture – This would also be traits, since that is the primary feature that culture provides in Pendragon.

Traits – This is easy for any trait that would qualify the knight as famous for the trait, meaning higher than a 16 in Pendragon terms add this as a appropriate trait in Burning Wheel, which would usually mean an Character Trait.

Manors – These would just be a part of your gear, and be reflected using the Resources Attribute. Very simple to merge over.

This is what I have thought of for the time being, I’m sure a few dog walks and rules readings will add to this later on. The primary thing I feel would be missing to properly reflect the aesthetic that Pendragon aims for is Passions which in Burning Wheel would likely be best represented by Emotional Attributes in some way.

Thats all I have on this topic for now, but I hop to add some details to this idea by the end of the week, then I’ll work on getting this all into a document of some kind.

Cheers

 

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Legends of the Old West: Mountain Men

My local Gaming crew started playing around with Legends of the Old West per my suggestion. Its basically a western version of Mordheim so I always have a good time, and during this past Historicon I picked up some Mountain Men figures from Brigade Games and got around to getting the initial posse painting up, I will be picking up more of these at FallIn I think.

Take Back the Night: Molly Squidpiddge!

Took a break from the historical projects list, to paint up my first Master for Malifaux. I spent the good part of a morning trying to think up a color scheme for this figure. I’m not sure if I done with the base or if I will actually complete switch it out with a different one, but for now I just wanted this gal painted so I could play her on game nights.

Not sure when but I likely have some more Malifaux figures coming down the chain soon, I know of at least two more master boxes I’d like to own at least!

The Glorious Haul

Historicon was a bit ago and I picked up quite a few items during my trek through the vendor haul! Here is some quick shots for no good reason listing everything I got!

  • A ton of basing supplies from Lifelike Little Landscape, Battlefield Terrain Concepts, Galeforce 9, and Scenic Express.
  • Enough Late War Germans from Artizan Designs to field a Panzergrenadier platoon for Chain of Command. (One is a crusader blister so have more poses for the MG Teams)
  • A Perry 95th Rifle plastic sprue, and Perry ACW Union Artillery and Limber
  • Barmaid fig from Hovel, which might be my favorite grab!
  • The Pirate Captains and Union Generals in 40mm for Sash and Saber
  • Confederate casualties from Sash and Saber in 28mm
  • A Elder Thing from the Call of Cthulhu 7th miniature line.

That all should keep me busy until at least Christmas if not longer!

 

 

French and Indian Allies Completed!

Finally took the time to get my first unit of Indian Allies completed for Sharp Practice. It took a immense amount of time for me to identify what I wanted to do with them from a painting standpoint. In the end I went with Green, Light Tan, and Blue for the Clothing and did a mix of full body paint for most of the group. Some of my favorite visuals of east coast native americans is the full body war paint, so I happy with my first attempt.

Its a pretty wild set of colors, I think my only worry at the moment is that I don’t have enough browns.

This is a mix of Old Glory and Conquest figures, at first I wasn’t hip on the old glory sculpts but  I really like both sculpt ranges once they are painted. All the poses are really nice and after getting all the colors done, the group shows a good bit of character. The only thing I feel I goofed in was the detail on the feathers, but I didn’t want to risk making it worse. Not to mention its likely fine tabletop quality.

I’m decided to keep with the autumn look that I did for the French Regulars, but added some logs that I got at Historicon to give them more of a bushwhacking feel.

With these guys done, I only lack a few leaders, a group of Canadian militia, and my cannon and I have my first fully painted Sharp Practice list! Once thats done I’ll look I’ll be heading to my ACW figures as far as Sharp Practice painting is concerned. So until next time Cheers!

French Indian Allies

Took the time to get the final paint and a picture of my first completed Indian ally for my French forces. I really like everything about this fig, granted it didn’t start that way. This is the first Indian figure I have completed and I still have no identifiable process for the other eleven I plan to paint. I going to come up with a plan and journal it ideally, but I need to get my colors down and have them line up with this guy before I do that.

I’d seen the full blue/back body paint online and wanted to see how it would look, so far its my favorite aspect of the figure, so I may end up making the unit 50/50 with the look.

Right now my goal is to have these fully painted by the end of the week, getting this guy out the door help with my overall motivation on the unit. Once I get the this unit completed I only lake getting six Canadians painted up and I will have a full base list for Sharp Practice which is very exciting. From there I have a few characters and a artillery piece to close out my current collection, with the intent of purchasing possible additions at Historicon. Until next time,  Ó:nen ki’ wáhi!